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GURPS Ultra-Tech

Roleplaying Games > GURPS
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GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It’s a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. Living biosuits, computer implants, holographic projectors, psionic amplifiers, neutrino communicators, nanofactories, hyperspectral goggles, chameleon suits, repair paste, Dyson spheres - there’s something for every adventure at every tech level.

  • Hardcover
Ultra Tech is a good companion for GURPS Space, since it's a natural expansion of the technologies in this book. While Space is concerned with all the basics for campaigning, Ultra Tech greatly expands on the gear and tech.
Everything you could want; weapons, armour, survival equipment, sensors, communications, scientific gear, medical science, computers, construction and tools, personal vehicles. From the edge of space to the far fecthed, almost cinematic future. Useful for designing own variants and technologies as well.
By itself, the book is less interesting than most GURPS books ín my oppinion, but almost indispensible companion for future and science fiction campaigns.
Rating: 6.0
Reviewed by: ultraviolet
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