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Fury of Dracula (The)

Board Games > Strategy
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It is 1898. Eight years ago, the most evil Count Dracula travelled to London in a bid to create an empire of Un- Dead! In this he was stopped by a small band of God-fearing people who managed to thwart his plans and destroy him within the very shadow of Castle Dracula itself. Or so they thought …

Somehow the Lord of Vampires has survived to plot his terrible revenge upon an unsuspecting living world. And now, nearly a decade later, he is abroad once more spreading his vile plague. This time, however, he has learned from his past mistakes and is acting with even greater cunning than before. Many scientific men do not understand the terrible force behind the recent spate of mysterious deaths, but there are a few who do. Of this handful, four have joined together once more, bound by oath, to finish properly a job started eight years ago. This time Count Dracula will be destroyed! But Dracula is no fool. He will not be an unwitting target this time. There is an old score to sett

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Opening up the box, you'll find a stylised board showing Europe, some figures, dice, counters, cards and a moderate rulebook to accompany it all. You'll quickly learn that this game is all about pursuit; 1-4 people playing a group of vampire hunters chasing after one person playing Dracula.

Time is the most important factor - each day takes six turns to complete and if Dracula can manage to survive six days then he wins! During sunlight hours, Dracula is weak and relatively easy to damage but at night he is much more deadly and can evade damage quite easily. Dracula is invisible for most of the game, only becoming visible when a hunter is in the same location. The game can be clever and sneaky, Dracula leaving a hidden trail of locations filled with traps and the hunters needing to work together to narrow down where he could be. The quality of the game is good and I love the map in particular.

The downside of the game is that, although the rules aren't particularly difficult to follow, there are quite a few pages to read and they take time to digest. You and the other players must be willing to donate an entire evening to playing this game. Talking about players, Dracula's part relies on him/her being an honest person and the hunters need to have basic knowledge of strategy and teamwork if they're going to win. Plus, it's definitely better to aim for a full group of players. Giving multiple hunters to a player slows the game down (a minimum 2-player game ends up becoming pretty boring as the "hunter" has to control four characters).

So, if you're going to have fun playing this game:
Read the rules at your leisure beforehand.
Make sure you have a decent group of friends.
Give yourself plenty of time to play it through.

Have fun!
Rating: 7.5
Reviewed by: Tofkael
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