Following the Player’s Handbook 2 and Monster Manual 2, this core rulebook for the Dungeons & Dragons Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience.
In particular, the Dungeon Master’s Guide 2 focuses on running adventures and campaigns in the paragon tier (levels 11— 20). It includes advanced encounter-building tools including how to design challenging traps and balanced skill challenges.
Also included are storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed “home base” for paragon-tier adventurers–the interplanar city of Sigil.
The Dungeon Master’s Guide 2 is the natural progression for every DM.