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Antike

Board Games > Strategy
Our Price: £38.19 Delivered!

Availability: 1 In Stock.

Ships within 24 hours or same day if ordered before 2pm GMT.




Antike is a challenging strategy game about evolution and competition among ancient civilizations. Ancient nations create cities, build temples, sail the seas, and discover new principles of science and technology. Their legions and galleys open new settlements and defend their people against attacks from their enemies. Two scenarios can be chosen as the game board is twosided. Players choose from Greeks, Romans, and Germanic tribes and Phoenicians, Carthaginians, Persians, Arabs, Egyptians, and Babylonians.

Antike:: Reviews:: Antike: Not Perfect, But Not Half Bad[BGG Reviews]
Antike:: Web Link: Blogspiele - Die ganze Welt der Spiel: "Antike - S[BGG]
Antike - Quick review for the newcomer, by Vladimir[BGG Reviews]
Antike - Portuguese Review[BGG Reviews]
Antike - An unusual game: perfect information but also set-collection[BGG Reviews]

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I have not rated this item because it is not easy to rate. Some folks have had a wonderful experience playing this game - others just the opposite. And I can see the point of view of both camps because during the times it has been on our games table we've experienced the high of the former and the low of the latter!

And it all seems to be down to the number of Character Cards (which stay the same number irrespective of player numbers) viz a viz the number of players. This means that the more players there are the greater the shortage and it is the acquisition of these cards that is needed to win the game. So with 6 players, for example, the end game can descend into a seemingly endless slog between the leading players.

This is a pity because we have found it to be a ssuperb game. By the same token, players who sat through this slog vowed never to play the game again! Personally I put it down to lack of proper play-testing with 5/6 players. My recommendation is that with 5/6 players (and should you experience this problem) you try increasing the number of Kings, Generals, and Citizen cards. There's no need to make anything special. In fact ordinary playing cards could be tucked under each player's holding of the cards that come with the game. This will indicate which type of personality they are intended to represent. ('Scholars' are limited by the game system and there's no need to increase the number of 'Navigator' cards because with 5/6 players it is highly unlikely you will need the 5 that come with the game, which is part of the problem)

Derek Carver
Rating: 0.0
Reviewed by: Derek Carver
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Ancient games[echtalion]