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Ancient Magic : Ars Magica Sourcebook

Roleplaying Games > Ars Magica
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This book contains descriptions of nine forms of ancient magic, and rules for integrating their secrets into Hermetic theory. From the frozen north to the westernmost edge of the world, from humankind's earliest homes to grand temples of the classical world, the quest can lead your characters anywhere in Mythic Europe, and even beyond. How far will they go for knowledge?

  • Hardcover
Ancient Magic deals with forgotten and powerful magical traditions. A fine source of inspiration for a challenging and long-term project for a maagus. Ancient Magic must be sought out, requiring stories, quests and adventures, to dig up remnants of this tradition. be it lone practicioners, forgotten artefacts or lost temples. It also requires experimentation and research to implement these ancient elements into the current magical theory. If successfull, they offer great benefits in their own fields.
Perhaps best suited for a high-power saga, or a long-running one, as this is time consuming work, and deserves a lot of focus.
Rating: 7.0
Reviewed by: ultraviolet
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